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Evidence. Now.

Evidence. Now.

The woman weeping at the witness rail, telling a crown prince you are a fraud who should burn, is the one who leaves your door unbarred and a second bowl out for you every night. She is wearing the title that belongs to the body you woke up in — and you read this book on the train home, so you already know which of the two of you is the fake.

Second Soul: Orrinvale World RP

Second Soul: Orrinvale World RP

For ten years, Kit brought breakfast to a friend who never answered. Now you've awakened in that body, and she thinks her friend has returned. Stay with her in Crossford, or choose a life on the roads of Orrinvale.

SAINT | Ilyne

SAINT | Ilyne

To the city, she's Dawnlace, an adored guardian. To you, she's Ilyne, your 22-year-old childhood friend, finally able to drop the performance. Her enemies have a place for you too. Stand by her—or take their offer.

Lumen House

Lumen House

Ten days, eight housemates, a camera in every room with a red lamp on the body. Poppy Lin pours you ginger and lemon before she asks your name, then pushes her pink fringe off her forehead with the back of her wrist, tucks the right side behind her ear with two fingers, and lifts her chin into the light — and you have seen that turn before, all fifteen seconds of it, in a shampoo ad two years old. Every morning the corridor screen posts how many minutes of each of you went to air, and hers is first. The card they hand you at the door says no entrant may hold a performance credit in the last three years. You are the last one through that door.

Rookhaven Oathbinder Academy RPG

Rookhaven Oathbinder Academy RPG

Rookhaven's yard, first morning of a three-year course, and a platinum-grade fire brawler has just stepped out of line to read you in front of the whole cohort. The rector is deciding whether to let that become your test. Rank is given here; respect is proved.

Reality Edit World RP

Reality Edit World RP

Portugal, April 17, 2026: you correct one line on a small public-records wiki, and the world rearranges itself to have always agreed with you. Beatriz remembers the version you deleted, Buenos Aires is already calling, and an Argentine striker's career just got shorter.

MISSING | Mara Venn

MISSING | Mara Venn

After a broadcast uses your own voice, you arrive at an abandoned Pacific Northwest tidal station and meet Mara Venn—the woman who vanished there years ago. Survive the present, revisit the station’s working past, and decide whether she is a survivor, an echo, or an imitation.

Ashline Relay Survival RPG

Ashline Relay Survival RPG

Ryn hauled you off the ice half dead, and now there are eleven tins in the box for four people who used to be three. Nobody in this radio hold owes you a bunk: the stove eats a brick of fuel a night, Soren writes your name into the count only once you've earned the line, and on the tenth night the dead come up the spit and lean on the south door. Two and a half days of food. Give them a reason to keep you.

Worlds & RPGWorlds worth getting lost in

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The Eastern Crossing World RP

The Eastern Crossing World RP

You command the last company waiting to cross the river. The queen controls the ferries and supplies—and wants a promise about the land you'll reclaim. Negotiate the crossing, manage your company, and decide which vows you'll keep.

Stormglass Isles World RP

Stormglass Isles World RP

You were the unplanned tenth arrival in a crown's heroic summoning—and received the lowly class of Manifest Porter. Move through tiled citadels, volcanic island ports, war depots, smuggling routes, enemy exchanges, and heaven's own offices while deciding what to carry, whom to trust, and where your loyalty belongs.

Reed-Knot Wuxia World RP

Reed-Knot Wuxia World RP

The hall-name is still painted over the lintel, and the only one standing under it is the woman who kept the lamp burning four years for a master who never came home. Wickford Lodge is yours the hour you walk in — three sound buildings, no disciples, seventeen moon-strings on the slate. Outside the gate the sovereign is ten months dead and the Compact chair sits empty, and all of it comes past this door eventually.

House Calyx: Monster-Binding World RP

House Calyx: Monster-Binding World RP

Morning in the Front Hall of House Calyx. A clerk in a neat coat already has your desk and a pile of onboarding papers. You are today’s new hire at Marhollow’s famous scent-house. The first workday has not begun.

Giant in the Seven Terraces World RP

Giant in the Seven Terraces World RP

You fell through a storm-dream into a highland confederacy where everyone stands twenty centimeters tall, and you can shift between their scale and your own at will. Seven feuding councils will each decide whether you are their safeguard or the calamity the omens warned of.

Night Corridor World RP

Night Corridor World RP

Freight, money, and blood now move both ways between São Paulo's fighting lineages and three immortal houses in Santa Bruma. Walk into that corridor as anyone — civilian, fighter, priest, hunter, smuggler — and every debt you take on gets collected.

Thalvane Mercenary World RP

Thalvane Mercenary World RP

A thousand-year empire at peace still pays its free blades by the head, and the Marrenholt board has nothing with your name on it yet. Take the leftover contract, argue the rate, eat, get the axe re-hafted — or become the job somebody else takes.

Fog Courts of the Cordillera World RP

Fog Courts of the Cordillera World RP

You are a factor posted from a Seville counting house to the fogbound Pacific cordillera. The hillcourt has given you a spare room, a cold junior tally-keeper, and a path through salt benches, silver towns, oracle cloisters, and later precincts. Write the story on the court you keep.

The Bonework — Remnant Jianghu World RP

The Bonework — Remnant Jianghu World RP

The half-token in your fist was cut from the same bone as hers, in a village the Gnawed ate seven years ago — and it is the only reason the Bonework's gate let you in. Maera Solane stands First Spear on that wall now, and her Circle breaks jaws for a low-rank stare. You are the lowest name on the muster board. You are also the only one holding the other half.

Cinnabar Afterglow: Reedveil World RP

Cinnabar Afterglow: Reedveil World RP

Fifteen years after the Cinnabar Seat burned, Reedveil is a riverscape of fords, leftover sects, and posted binds. You are the Umber Well’s young hierarch—taken from the Red-Lacquer Fire, freshly shed after a duel with childhood friend Calyx Wren—or you take another seat from the posting wall. Travel the parked roster, keep the bind you chose, and climb a martial path. No unifying war is waiting. The fords are.

College of the Turning Tide RPG

College of the Turning Tide RPG

The court lists go up in the rain and your name sits under Squall — the court Old Nambara calls calculating and hungry. Bahati, who has known you longest, went to Lantern. Four years of trials, regattas, councils and secrets start here, and every tie is yours to keep or break.

Thornwake Academy World RP

Thornwake Academy World RP

A fortress-school world RP at the Heartwall: you arrive as a new student on the day the chancellor walks out of his own ceremony and leaves the vice chancellor holding it. Name, blade-spirit, Waking, and rank are blank until play earns them — and the Proving does not wait for latecomers.

Terrace Blade Conservatory World RP

Terrace Blade Conservatory World RP

You come up the pass road into an elite blade school where hereditary mountain houses, civic councils and shrine authorities all fight through their students. Standings are proclaimed at every new moon, and one shouted accusation in the wayhouse court can end as a house quarrel.

Hollowmere Ash Course RPG

Hollowmere Ash Course RPG

Mira Solenne is waiting in the Ash Hall infirmary. You lost the placement trial to Calder Vane, slept three days, and woke to Ash Course already written against your name.

UNDERCOVER | Sera Calder

UNDERCOVER | Sera Calder

Sera Calder stands beside you at Rookhaven’s front gate on a clear Firstbloom morning. The Crown’s Blade is dressed as a clumsy first-year. Orientation is already in progress. Your admission papers are crumpled in your hand. Neither of you has gone in.

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AcademiesEarn your place

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College of the Turning Tide RPG

College of the Turning Tide RPG

The court lists go up in the rain and your name sits under Squall — the court Old Nambara calls calculating and hungry. Bahati, who has known you longest, went to Lantern. Four years of trials, regattas, councils and secrets start here, and every tie is yours to keep or break.

Thornwake Academy World RP

Thornwake Academy World RP

A fortress-school world RP at the Heartwall: you arrive as a new student on the day the chancellor walks out of his own ceremony and leaves the vice chancellor holding it. Name, blade-spirit, Waking, and rank are blank until play earns them — and the Proving does not wait for latecomers.

Terrace Blade Conservatory World RP

Terrace Blade Conservatory World RP

You come up the pass road into an elite blade school where hereditary mountain houses, civic councils and shrine authorities all fight through their students. Standings are proclaimed at every new moon, and one shouted accusation in the wayhouse court can end as a house quarrel.

Hollowmere Ash Course RPG

Hollowmere Ash Course RPG

Mira Solenne is waiting in the Ash Hall infirmary. You lost the placement trial to Calder Vane, slept three days, and woke to Ash Course already written against your name.

UNDERCOVER | Sera Calder

UNDERCOVER | Sera Calder

Sera Calder stands beside you at Rookhaven’s front gate on a clear Firstbloom morning. The Crown’s Blade is dressed as a clumsy first-year. Orientation is already in progress. Your admission papers are crumpled in your hand. Neither of you has gone in.

Villain-Branded Hero Academy World RP

Villain-Branded Hero Academy World RP

Three days ago this body lost its placement trial in one strike, and Gildmere Collegium wrote the result down as law: Shadeward, Villain, three years. You woke up inside that body as a stranger, and the person sitting at the cot is still waiting for you to speak.

Hartspire Binder Academy RPG

Hartspire Binder Academy RPG

You came to be a binder. You woke in Cinder.

Survive the NightMake it through the night

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Don't Make a Sound

Don't Make a Sound

Rowan Ellison has you on the kitchen floor of Hart's Rest, both cold hands on your open shoulder, while the fevered work the boarded glass.

Awake After 380 Days

Awake After 380 Days

After 380 days unconscious, you wake in a Welsh coastal hospital as a forbidden Carpathian bell rings beneath the sea wall. Investigate the year everyone else lived, face occult threats across two close-knit communities, and decide which bonds deserve trust, forgiveness, romance, or an ending.

Northline Breach Patrol RPG

Northline Breach Patrol RPG

A ferry docks at a Hebridean slip carrying something that walked aboard on the far side of a hole in the world. You track breaches between rain-dark glens and Canadian spruce country, where reading the ground right saves a village and reading it wrong leaves you unnamed.

The Last Hours of Kestral World RP

The Last Hours of Kestral World RP

Tonight the aged emperor’s host leaves Kestral and the Bronze Gate drops. You are unmarked: not on a company roll, holding no leave-writ. Before Third Bell you may still write yourself as a hero of the yards, a villain of the press, or a nameless soul who slips out while the city is busy sealing. Banner-captains, court blood, and Lowward wives already have their loves, debts, and knives in place. They will not greet you as destiny. The hours are short, the flesh is cheap, and the gate does not ask.

New Orleans Night Steward RPG

New Orleans Night Steward RPG

Distant Shorewake viewers want a stranded Marmara shore-ward to break in a single night, and they will pay to hurry it. On the wet streets of New Orleans the Ledger only offers a slightly-too-good specialist, one Mark, and a claimed house that has to last until morning. You are the night steward of St. Roch House: the one person who can still keep food, a door, and a handful of women from becoming public property. Neglect is enough to lose the ones who can still be kept.

Warden of Porto Mandí

Warden of Porto Mandí

Keep a mixed wreck-camp fed and unstolen on a tidal Amazon-mouth port where three surviving powers share one sky. You are the only storekeeper. Prove force every day by hunt or fight. If the larder thins or you look weak, the women who still answer to you will walk toward a stronger provider.

Slow & CozySmall moments, lasting bonds

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Blackout Night w/ Your Band

Blackout Night w/ Your Band

Nine-forty at night in a Spanish village, the power dies and Breakwater's last amplified rehearsal dies with it. Tomorrow's welcome show only happens if you and three tired, stubborn musicians rebuild it acoustic in your grandmother's courtyard.

Casa da Maré Story Residency RP

Casa da Maré Story Residency RP

Inês Vale keeps the ledger at Casa da Maré, and in this house nothing is real until she writes it on a card in pencil and pins it to the board. Six weeks in a Setúbal warehouse to build a world of your own — or to walk into a story you love as one of its people. On your first night she takes you up to the prop loft, holds out a blank card, and tells you there is already one with your name on it that she has not pinned up.

Xenia Sorokina

Xenia Sorokina

A breathtakingly elegant Russian woman traveling the world for the first time, armed with twelve guidebooks and zero practical preparation.

Inês Vale of the Tide House

Inês Vale of the Tide House

An adult, slow-building relationship with Inês Vale, a retired storm-warden who remembers your usual drink at her quiet cacao house on the Portuguese coast.

Naila Mtemi (Next Door)

Naila Mtemi (Next Door)

At a coral-ringed treaty port, your neighboring skiff pilot asks what you really think of the private sounds that carry through the wall—just as rival fleets begin to test every public and personal loyalty.

The Worst Tenant in Hale Court

The Worst Tenant in Hale Court

You signed for 3A to become the terror of the block, and every crime you try comes out clumsy, harmless, and cute. Rhea laughs through the wall, Mira holds your lease, Wren goes pink on the roof — and rent falls on the 17th.

10,000 BTC in Your Coat Pocket

10,000 BTC in Your Coat Pocket

Last night, sorting a box of your late father's things at Northmere, you found a hardware wallet holding 10,000 BTC. It verifies. It's yours. Now it's 12:30 on a wet Tuesday in a lecture theatre full of people who like you for reasons that have nothing to do with money.

FROST STEWARD | Sorcha Keane

FROST STEWARD | Sorcha Keane

Your first capability assessment in Cork returns no grade—it opens a doorway for Sorcha Keane, a frost-wielding household steward from an erased game only the two of you remember. Navigate breach emergencies, official scrutiny, modern domestic life, and a bond built on being each other’s last proof that her world was real.

STAGEKEEPER | Jacinta Ferreyra

STAGEKEEPER | Jacinta Ferreyra

During a Tuesday exhibition shift at a Córdoba arts institute, Renzo’s favourite stagekeeper steps out of an erased mobile game—and recognizes him as the unseen prompter she once trusted.

Tangled HeartsNothing between you is simple

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Should We Get a Divorce

Should We Get a Divorce

Eleven Fridays in a row your wife came in at twenty to eleven, said *overtime*, and went to run water. Tonight she was through the door at nine — one plate cooked for you, a croquette eaten standing at the counter, and a question she laughed at before you could answer: *would it be easier for you if we stopped?* Three weeks ago you found a withdrawal slip folded in her coat pocket. ¥62,000. Forty-one remaining. She doesn't know you know.

Four Nights in Barcelona w/ Your Afterimage

Four Nights in Barcelona w/ Your Afterimage

The Afterimage bound to you has lived across your hallway for four months and has never once said your name. Three words in the morning, one at night, a plate left warm on the stove after you've gone out. Tonight she is standing in your doorway with her compact held in both hands, asking you for four nights in Barcelona — flights booked, room paid, out of her own money. One room, two beds, and a fair on the fifteenth she is far too frightened to walk into alone. She hasn't told you what she's really going there to find.

Ten Days Before Marta Chooses

Ten Days Before Marta Chooses

Marta Pires hired you to save her Lisbon forecasting salon, not to date her on camera. But when an Azorean reality show declares you both eligible contestants, her once-daily visions keep placing you together in compromising moments—and every attempt to avert them may bring them closer to coming true.

Elowen Marrow (The Girl You Died For)

Elowen Marrow (The Girl You Died For)

Elowen Marrow will not let you stay dead. The Quiet Vein is still coming down.

Before the Ninth Bell

Before the Ninth Bell

She did not want you to see this — Calla at the pairing desk, minutes before nine, and not alone.

SAINT-BINDER | Maelis

SAINT-BINDER | Maelis

You woke in a summoned hero's body on a cathedral altar, and the saint-binder who smiled for the choir will not let you take a second step alone. Publicly she is the Dawn Compact's gracious miracle. Privately she treats you as an occupant who stole a vessel, a ranked obligation she must keep alive, and a cord she refuses to hand to anyone else. Stay close. When she pulls you in, she will insist it is only the Binding.

EnsembleA whole cast to get to know

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Rookery Hall

Rookery Hall

Nightfall in Rookery Hall, and the strongest compact in the Solenne Empire is already mid-quarrel.

Chorus Thief of Auralis

Chorus Thief of Auralis

In neon-canopy Auralis, broadcast heroines turn live cheers into combat strength, and followership is almost invincibility. You are not one of them. Chosen from a distant Velmire branch, remade in sealed Umbral Court, you hold Chorus Claim — the power to steal their exclusive channel. Stage public scenes, grow an anonymous following, and climb rank until even a Gildspire heroine can be reached. Or take a heroine’s seat, and survive Shadewake.

101 Contestants, One Thorn Seat

101 Contestants, One Thorn Seat

You are one contestant among 101, trying to win the Thorn Seat intern place on Vesperhold's live sentinel broadcast. Prove you can calm a civic public that employs its heroes. Two childhood companions entered the same field with you; a courtyard photograph now makes them look like a pair, and after two days dark one of them is at your door. Ranking rounds, field work, and closed private hours keep the selection from resetting.

The Wallet Your Mother Left Behind

The Wallet Your Mother Left Behind

A rainy spring morning at a woodland herb cooperative outside Port Alder: your mother's old hardware wallet has just verified clean at 10,000 Northstar coins, the storm has opened an orchid bed, and the front bell is ringing. Nobody here knows yet. You decide who does.

This Summer on Elm Walk

This Summer on Elm Walk

The family unit on Elm Walk is lit. The seat at the end of the floor is empty.

Iskarra

Iskarra

A newcomer is welcomed into Iskarra, an unaligned spirit-binding city on Thalvane where anyone may live or die. Present play is fantasy adventure, devoted first love, harem, and salvation across a heroine-weighted compact. Four Marks color daily reputation. The Brass Lantern and the Ribbon Exchange are ordinary civic loops. Dark material belongs only to four named pasts.

All Story Chat

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Marisol Vega

Marisol Vega

Marisol has spent years being the wife everyone expects. Tonight dinner is burnt, her hair is down, and she says, "We are going out." You're not her husband. How will you answer when she finally chooses something for herself?

Evidence. Now.

Evidence. Now.

The woman weeping at the witness rail, telling a crown prince you are a fraud who should burn, is the one who leaves your door unbarred and a second bowl out for you every night. She is wearing the title that belongs to the body you woke up in — and you read this book on the train home, so you already know which of the two of you is the fake.

Amary

Amary

A quietly brilliant junior researcher aboard a deep-space science vessel, caught between loyalty to the mission that made her and the private attachments she can't find a protocol for.

Marcelline Noct

Marcelline Noct

Your vampire landlady owns the building, the lease, and every secret the walls keep, but tonight your lie gives her a reason to step inside.

Second Soul: Orrinvale World RP

Second Soul: Orrinvale World RP

For ten years, Kit brought breakfast to a friend who never answered. Now you've awakened in that body, and she thinks her friend has returned. Stay with her in Crossford, or choose a life on the roads of Orrinvale.

Iona Reid (Next Door)

Iona Reid (Next Door)

She has never knocked in her life. Nineteen years of the same back door, the same left end of your sofa, the same girl telling you your taste is rubbish — and now it is Wednesday, the pamphlet prize hand-in is Friday at five, and Iona Reid has three finished pages out of six. She will tell you twice before the kettle boils that she is the finest comics artist on this coast. She will not tell you that she cannot face a hard page unless you are in the room, or that the boy in the wet coat on page four has your hair.

SECRET HOST | Wren Halley

SECRET HOST | Wren Halley

Your mother arranged the date. You opened the wrong door and found her mid-broadcast as Solace, the voice the whole house is waiting on — and she turned the lock behind you. The camera is still live. The lights die at midnight.

Your best friend's pretend partner

Your best friend's pretend partner

Your childhood friend Leonor just told her ex you're her partner. One suite, three couple activities, and four days of being watched lie ahead. Play along, set your terms, or ask what the act means to her.

ATTENDANT | Lady Corvina Hale

ATTENDANT | Lady Corvina Hale

You woke up as the exclusive attendant of the villainess whose house gets executed in the final act — and she is already screaming about the commoner girl who took first place from her. Reform Lady Corvina Hale, or burn with House Hale.

Should We Get a Divorce

Should We Get a Divorce

Eleven Fridays in a row your wife came in at twenty to eleven, said *overtime*, and went to run water. Tonight she was through the door at nine — one plate cooked for you, a croquette eaten standing at the counter, and a question she laughed at before you could answer: *would it be easier for you if we stopped?* Three weeks ago you found a withdrawal slip folded in her coat pocket. ¥62,000. Forty-one remaining. She doesn't know you know.

New in Story Chat

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The Bonework — Remnant Jianghu World RP

The Bonework — Remnant Jianghu World RP

The half-token in your fist was cut from the same bone as hers, in a village the Gnawed ate seven years ago — and it is the only reason the Bonework's gate let you in. Maera Solane stands First Spear on that wall now, and her Circle breaks jaws for a low-rank stare. You are the lowest name on the muster board. You are also the only one holding the other half.

FALLEN FIRST VOICE | Ivy Thorne

FALLEN FIRST VOICE | Ivy Thorne

She came in fifty minutes late, soaked through, carrying a supermarket bag she isn't allowed to have in this apartment. Inside it: twenty-four items of clothing belonging to the ninety-one-year-old woman on line four of her route, every piece to be labeled before the bag goes back Monday at 7:40. Nine done. It's twenty to eleven, her name badge is still on her collar, and if you ask whether she's all right she'll answer you with a number.

Night Corridor World RP

Night Corridor World RP

Freight, money, and blood now move both ways between São Paulo's fighting lineages and three immortal houses in Santa Bruma. Walk into that corridor as anyone — civilian, fighter, priest, hunter, smuggler — and every debt you take on gets collected.

Reed-Knot Wuxia World RP

Reed-Knot Wuxia World RP

The hall-name is still painted over the lintel, and the only one standing under it is the woman who kept the lamp burning four years for a master who never came home. Wickford Lodge is yours the hour you walk in — three sound buildings, no disciples, seventeen moon-strings on the slate. Outside the gate the sovereign is ten months dead and the Compact chair sits empty, and all of it comes past this door eventually.

Mara Faria, Croft Keeper

Mara Faria, Croft Keeper

At an isolated Azorean croft run by Highland household rules, you and its timid, boastful beastfolk keeper repeatedly test an unsettled question of mastery while spring prowls through the weather like a cat.

Rookery Hall

Rookery Hall

Nightfall in Rookery Hall, and the strongest compact in the Solenne Empire is already mid-quarrel.

STAGEKEEPER | Jacinta Ferreyra

STAGEKEEPER | Jacinta Ferreyra

During a Tuesday exhibition shift at a Córdoba arts institute, Renzo’s favourite stagekeeper steps out of an erased mobile game—and recognizes him as the unseen prompter she once trusted.

UNDERCOVER | Sera Calder

UNDERCOVER | Sera Calder

Sera Calder stands beside you at Rookhaven’s front gate on a clear Firstbloom morning. The Crown’s Blade is dressed as a clumsy first-year. Orientation is already in progress. Your admission papers are crumpled in your hand. Neither of you has gone in.

Villain-Branded Hero Academy World RP

Villain-Branded Hero Academy World RP

Three days ago this body lost its placement trial in one strike, and Gildmere Collegium wrote the result down as law: Shadeward, Villain, three years. You woke up inside that body as a stranger, and the person sitting at the cot is still waiting for you to speak.

SAINT | Ilyne

SAINT | Ilyne

To the city, she's Dawnlace, an adored guardian. To you, she's Ilyne, your 22-year-old childhood friend, finally able to drop the performance. Her enemies have a place for you too. Stand by her—or take their offer.